Order of the Eight Virtues :: Ultima Online Pacific Guild
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Fire Fox
Internet Explorer Version 7+
- w3c xhtml, css1 and css2 standards
- Proper PNG display (including Transparencies).
Fire Fox
Internet Explorer Version 7+
There are many styles to looting corpses. The basic player will know how to double
click on a corpse. Run there mouse to the random location the corpse "container" appeared.
Click on the item (gold) to loot, if stackable click ok on the amount gump. And Drag the item
to there open backpack.
There is an easier solution. Double click on the corpses name (easier to find). Disable window offsetting so you know where the corpse "container" will appear. Set your paperdoll or loot back (minimized) near the upper right corner of your screen. Shift click stackables drag 20 pixels and you have just saved a chunk of your loot time.
Find Your Target
In this example we will use a corpser as they are a stationary target.
There is an easier solution. Double click on the corpses name (easier to find). Disable window offsetting so you know where the corpse "container" will appear. Set your paperdoll or loot back (minimized) near the upper right corner of your screen. Shift click stackables drag 20 pixels and you have just saved a chunk of your loot time.
Creating Macros and setting up your interface
AllNames Macro
In your options go to the Macro Options (a half moon arrow) The first macro we will create is the AllNames Macro. This will allow us to press a key or keycombination and have all the names of live monsters and corpses appear in our game play window.
In your options go to the Macro Options (a half moon arrow) The first macro we will create is the AllNames Macro. This will allow us to press a key or keycombination and have all the names of live monsters and corpses appear in our game play window.
LastObject Macro
Secondly we will create a LastObject macro. Last object will save us from double clicking on everything we see. If we double click the item we can use our LastObject Macro to double click the exact item. When opening a door, you can close the door behind you with the LastObject. When seeing an item out of reach, you can run up and while passing use the LastObject macro to double click on it.
This macro plays one major key to looting. Everyone has killed enough monsters in one location where the corpses stack up on top of each other. The sprites in Ultima Online act somewhat strange in the 2D environment. The sprites get merged in the interface and require multiple double clicks to find the corpse under a corpse. Sometimes you can have corpses burried 3 or 4 deep. By double clicking on the first corpse, you can use the LastObject Macro to reveal all corpses underneath simply by holding the key down. When holding down the key(s) for the macro you may get a timeout notice. The macro will auto resume when the timeout is gone.
Secondly we will create a LastObject macro. Last object will save us from double clicking on everything we see. If we double click the item we can use our LastObject Macro to double click the exact item. When opening a door, you can close the door behind you with the LastObject. When seeing an item out of reach, you can run up and while passing use the LastObject macro to double click on it.
This macro plays one major key to looting. Everyone has killed enough monsters in one location where the corpses stack up on top of each other. The sprites in Ultima Online act somewhat strange in the 2D environment. The sprites get merged in the interface and require multiple double clicks to find the corpse under a corpse. Sometimes you can have corpses burried 3 or 4 deep. By double clicking on the first corpse, you can use the LastObject Macro to reveal all corpses underneath simply by holding the key down. When holding down the key(s) for the macro you may get a timeout notice. The macro will auto resume when the timeout is gone.
Window Offset
When trying to outloot someone Timing is everything. By Default containers will offset one another. The pattern is not completely random, but can be placed anywhere on your screen. Usually the corpses will not open close to your paperdoll or your container you want to drop items in.
When trying to outloot someone Timing is everything. By Default containers will offset one another. The pattern is not completely random, but can be placed anywhere on your screen. Usually the corpses will not open close to your paperdoll or your container you want to drop items in.
To fix this we will disable the option for Offset interface windows rather than perfectly stacking them
You can disable this by going into your options and selecting the interface menu (mouse icon).
Now when you open a container all of the containers will stack one on top
of the other in the upper right corner of your gameplay window. Notice how you
can place your paperdoll close to where the containers will always open.
UO Assist Auto show corpse names
If you have UO Assist running you can configure it to display the name of a corpse as soon as you the creature/monster/player dies.
From the Common tab in UO Assist click on the checkbox next to Auto show corpse names
If you have UO Assist running you can configure it to display the name of a corpse as soon as you the creature/monster/player dies.
From the Common tab in UO Assist click on the checkbox next to Auto show corpse names
Killing and Looting a Corpse
Find Your Target
In our test case our test mark will be an Earth Elemental
In our test case our test mark will be an Earth Elemental
Kill Your Target
Inflict enough damage to kill your target mark (Earth Elemental)
Inflict enough damage to kill your target mark (Earth Elemental)
Opening the Corpse
If you do not have UO Assist you will have to use your AllNames Macro If UO Assist is running, and you have the Auto show corpse names active, you will automatically see the corpse name appear. Run up to the body so you will be next to the corpse name and double click the corpse.
If you do not have UO Assist you will have to use your AllNames Macro If UO Assist is running, and you have the Auto show corpse names active, you will automatically see the corpse name appear. Run up to the body so you will be next to the corpse name and double click the corpse.
Loot
By disabling the window offset feature, the corpse container will appear in the upper right corner of the game play window. Notice the placement of the paperdoll. Shift-click and Drag the gold onto the backpack of your paperdoll. (Shift-click will take the complete stack of the item) Release the gold while its over your backpack. The gold will now be placed in your main bag and automatically stacked with any other piles of gold.
By disabling the window offset feature, the corpse container will appear in the upper right corner of the game play window. Notice the placement of the paperdoll. Shift-click and Drag the gold onto the backpack of your paperdoll. (Shift-click will take the complete stack of the item) Release the gold while its over your backpack. The gold will now be placed in your main bag and automatically stacked with any other piles of gold.
Clean up
With the drop location so close to the corpse we have just saved ourself valuable time to loot other items.
When you are finished Right-Click on the Corpse Container.
With the drop location so close to the corpse we have just saved ourself valuable time to loot other items.
When you are finished Right-Click on the Corpse Container.
Distance Quick loot with the use of LastObject
In this example we will use a corpser as they are a stationary target.
Kill Your Target
With my mage I ran up to the target to cast poison.
With my mage I ran up to the target to cast poison.
Standing Back
When your at a distance and your target dies it can be hard to get to the corpse before the corpse name disappears.
When your at a distance and your target dies it can be hard to get to the corpse before the corpse name disappears.
Set the LastObject "target"
At a distance we will double click the Corpse Name. We will receive the message I can't reach that.. Even though we cannot reach the corpse we have just set our LastObject macro to Open the container when used.
If you do not use UO Assist you would use your AllNames Macro to show the corpse name then double click on the corpse name.
At a distance we will double click the Corpse Name. We will receive the message I can't reach that.. Even though we cannot reach the corpse we have just set our LastObject macro to Open the container when used.
If you do not use UO Assist you would use your AllNames Macro to show the corpse name then double click on the corpse name.
Get into Looting Range
Run up to the corpse and while running you can use your LastObject Macro As soon as it opens stop running.
Run up to the corpse and while running you can use your LastObject Macro As soon as it opens stop running.
Loot Items
We start by looting the gold. Shift Click the Gold and Drag it on your the bag in your paperdoll.
We start by looting the gold. Shift Click the Gold and Drag it on your the bag in your paperdoll.
Release the mouse button and continue onto the next item.
Do the same for the Mandrake Root, Shift-Click Drag and Drop.
Since I am playing a mage character with my reagents in my primary bag I
decided I want to place the mandrake root in with the rest of my stack.
The Last item on the corpse is a log. I hate having random items in my primary
bag.
Drag items to looting bag.
Because we don't want this item in our primary bag we will place our "looting bag" minimized near our container display location.
Because we don't want this item in our primary bag we will place our "looting bag" minimized near our container display location.
Open our Looting Bag
When you open your looting bag you will notice a nice stack of the items you dropped in it located in the upper left corner of the bag.
When you open your looting bag you will notice a nice stack of the items you dropped in it located in the upper left corner of the bag.
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