Order of the Eight Virtues :: Ultima Online Pacific Guild

Order of the Eight Virtues

Ultima Online Logo

Browser Requirements :
- w3c xhtml, css1 and css2 standards
- Proper PNG display (including Transparencies).

Fire Fox
Internet Explorer Version 7+
Using the Targeting System
There are currently two ingame targeting systems for the 2d client. The older targeting system will be refered to as the 2d targeting system. The fairly new targeting system which was added by the request of many users for an updated targeting system will be refered to as the New Targeting System.

Creating Macros for the 2d targeting system

There are three macros that will serve a purpose for the targeting system. They are TargetNext, LastTarget and AttackLast.

TargetNext Macro

The Target Next macro will select the next "Mobile" within the range of the targeting system. A "Mobile" is a player, npc, monster or any type of "sprite" or object that moves. Using the macro repeatedly will cycle through Mobiles that are within the range of the targeting system.

LastTarget Macro

The last target macro will replace the need for you to click your target. The Targeting Reticule is a fancy name for the mouse cursor when the client is waiting for a target.
When the targeting reticule appears you can use the last target macro to "click" on the current target. (See below to determine your current target with the TargetNext macro or using a target based item)

AttackLast Macro

AttackLast target is my favorite macro for "Pulling". Pulling is a tactic you can use to drag a monster from one area to another. The idea of the AttackLast macro is to have a simple solution to Attack without having to double click on the target or the health bar of the target you want to engage.

When you attack a monsters they automatically start to follow you. Monsters will attack and chase anyone they see as a hostile. Now that the monster is chasing you, you are now able to "Pull" the monster to another area where you can control the spawn.

How to Use (basic)
2d targeting system

Go into detail on the color transparency, and what it means.
No Target Selected but Corpser is aggressor

Change Target, Now on self

Corpser is selected target and aggressor

Using UO Assist and target based items to assist with targeting for the 2d targeting system

Add a reference to newbied dagger/scissors, for selecting a target with the targeting reticule.

Your Max Distance and Pulling Monsters for the 2d targeting system

Add how distance works 18 tiles up down and diagnoal.

New Targeting System

Here we will add information about the new targeting system. The macros it uses along with its distance limitations

User Comments
Thanks a lot for giv    Submitted By : Andjelo    ( 2014-04-18    05:32:22 )
Thanks a lot for giving evnoryee such a splendid opportunity to read in detail from here. It's usually so cool plus full of a lot of fun for me and my office colleagues to visit your web site particularly 3 times a week to read the new secrets you will have. And of course, we're usually amazed with the effective pointers you serve. Certain 1 ideas in this article are certainly the very best we have ever had.
Oh yes those are org    Submitted By : Noemi    ( 2015-11-10    12:23:01 )
Oh yes those are organized piles! Are you so proud of me? I shulod have photographed all 458 pictures spread around my office last night. Looking forward to catching up some tomorrow.

Add Comments

Name :

Title :

Comments :
bold italic underline Horizontal Rule left center right Horizontal Rule quote    code    image    url   

Enter text from security image :

Reset Security Image